Implemented workaround for a host problem specific to Vegas 11.683 with parameters appearing to be disabled when they shouldn't be or with point pickers controls failing to open.Added missing docs and presets to several of the filters which were new to BCC8 Vegas.Fixed problem where 3D Objects filters would not auto-animate when applied to static static generators, stills, or empty events.Fixed loading of the Sunset reflection option in 3D Object materials.Fixed uneven animation when keyframing the Smoke Speed parameter in Stage Light.Improved render quality in Stage Light when using the Reach functionality and when using multiple overlapping lights.
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Fixed rendering of the Lines options in Damaged TV. Fixed problem in the new particle filters whereby the Spawn Particle Opacity control would sometimes have no effect. Fixed problem in Organic Strands with getting only a single strand when using Accelerated Sprites as the particle shape. Fixed support for 24bit AIF files in the Beat Reactor. Improved render quality of the outer portions of Lens Flare 3d gradients. Fixed incorrect renders on the last frame/field of Pan and Zoom animations when Ease Out is set to 0. Fixed problem in the new particle filters with all built in lights using the same spot/point setting as Light 1 regardless of the setting for the individual light. Fixed render differences between 8 and higher bit depth renders of BCC Snow and sporadic animation jumps in higher bit depths. Fixed dark fringes around alpha objects when using Radial Blur. Fixed incorrect rendering in Damaged TV when stacked with other BCC OpenGL filters. Fixed cases where the Compare Mode didn't display accurately when using the Pixel Chooser. Fixed problem with Wild Card displaying the wrong frames in the second half of interlaced clips. Enabled support for 16bit TIFF files (without alpha channels) in Pan and Zoom. Enabled support for PSD (Photoshop) image formats in Pan and Zoom. Enabled support for TGA image formats in Pan and Zoom in 64bit hosts (was already present in 32bit hosts). Motion Tracker workflow improvements including the ability to jump ahead in the timeline instead of tracking frame by frame. Using the High quality mode now renders twice as fast as previously and with better quality making it largely unnecessary to use the Higher and Highest settings. Improved performance and render quality with the antialiasing modes in the new particle filters. Significant performance improvements in 3D Objects filters. Fixed sporadic instability when first applying filters from the 3D Objects category in a new session. Depth of Field support in the new particle filters (Particle Emitter 3D, Organic Strands, Wild Cards, Particle Array 3D, Pin Art 3D).Integrated Beat Reactor added to many filters enabling audio driven animation.What's new in BCC 8 for Sony Vegas (Summary of major changes since BCC7): Sony Vegas 11 (version 594/595 or higher) - 32 and 64 bit.BCC 8.1.0b was released on - Support for Movie Studio Platinum 13 and Vegas 13 is added.īCC 8 for Sony Vegas supports the following host environments: BCC 8.1.0 for Sony Vegas was released on.